Tuesday, February 23, 2021

Status Conditions

Status conditions! We love them and we hate them. Here are the ones that will be featured in Penumbra Crystallis.

Aura: Target's spirit is increased by 25%.
Blind: Physical attacks miss and non-magic abilities cannot be used.
Death: Instant KO.
Dementia: Lose 5% + 2 MP per turn.
Enfeeble: Target's spirit is decreased by 25%.
Expose: Targte's defense is decreased by 25%.
Flu: Double damage received from ice attacks.
Frail: Character's HP is continuously reduced to 1.
GravBlast: Lose 50% of total HP over two turns.
Quick: Target's speed is increased by 25%.
Poison: Lose 5% + 2 HP per turn.
Rage: Character cannot be controlled and attacks anything, receives 20% attack power buff.
Renew: Target regenerates 7% + 10 HP per turn.
Shield: Target's defense is increased by 25%.
Silence: All magic-based abilities cannot be used.
Sleep: Character is put to sleep for several turns, wakes up upon being struck.
Slow: Target's speed is decreased by 25%.
Sunburn: Double damage received from fire attacks.

The Final Fantasy inspiration is probably evident in most of those, and I also took a few nods from Breath of Fir for others.

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