Friday, February 19, 2021

Test Battle (February 19th, 2021)

 Second recorded test battle! 

What's new in this one:
1. Casting animation for magic. Six orbs representing elements spread out from the character casting the spell and then vanish.
2. Generic unarmed hit/punch animation that the Zeul test enemy uses.
3. Damage number pop-ups altered so that they are the same resolution/scale as everything else.


What I will change/implement today:
1. The volume for the sound effects is kind of all over the place, so I'll work on that today.
2. Going to remove the RTP weapons and replace them with my own today.
3. I want to get the Fire and Frost abilities working, and possibly a healing spell.
4. Add Vera in there for testing a full four person party.
5. Maybe experiment with some battle UI plugins.



2 comments:

  1. You could try a five-party this time around. I managed this on VX Ace. Dunno much about MV though.

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    Replies
    1. Definitely sticking with a four character party. There's just too much balancing that you have to think about with five.

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